,” the director had a very specific vision for the tone. The plot of the film centers on a young, pregnant woman named Marisol who crosses the Mexican-American border illegally and wakes up in a “Pleasantville”-style small town. There things seem idyllic with their bright colors, cheerful neighbors and volunteer spirit, but soon enough cracks in the veneer begin to show through. The town is not real at all, but instead a virtual reality simulation that immigrants have been hooked up to in a lab.
Guerrero created three distinct worlds within “Culture Shock,” starting first in Mexico, for which she wanted to “bring a lot of culture.” Guerrero was born and partially raised in Mexico, before moving to Canada in her adolescence. She previously directed the short horror film “El Gigante,” which was also a border-crossing-gone-wrong story.
“They were too-perfect, but at the same time they looked very timeless: They looked like they could belong in any era. And that was exactly what I was describing: We are in a timeless Pleasantville. It feels vintage, but we can’t tell where,” she explains. “What if those propaganda posters came to life? We feel on edge.”
One essential part of the puzzle for Guerrero to work out was the sequence of Marisol waking up in the virtual world. While at first glance Marisol appeared to be stuck in a “Groundhog Day” scenario, each time she awoke, she was in a newly-colored dress and had memories of the past days. Her confusion at what was happening only intensified with the repetition of some of the actions, which in turn was designed to feed the audience’s confusion.
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