Making a video game on any platform takes hard work, and even if a game is finished it’s still not immune to delays A group of Italian programmers had to wait 22 years to finally see the release of their fantasy hack ‘n slasherfor the Game Boy Advance — a console whose last units went into production in 2009. It's likely the most-delayed game in history, according to a feature in, the first company in the country to start production on a GBA title.
In the interim, AgeOfGames switched to making educational games to stay in business,and the life cycle of the GBA came and went. Then the retro gaming boom gave the Italian studio an opportunity: a new publisher that specializes in classic console games,designed to play hundreds of thousands of different titles from yesteryear. The iPhone finally began allowing apps that emulate all sorts ofin its online stores earlier this year.
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