Helldivers 2 has heard players complaining that they’ve felt too weak for a long while now, and a huge new patch his just rolled out to try and solve those issues. This includes loads of buffs to stratagems and weapons and also enemy nerfs.Rocket Sentry – Lower spread, increased target distance, better ammo economy, increased explosion radius, increased projectile damage
Orbital Gatling – Increased fire rate, increased rounds per salvo, increased armor penetration, decreased cooldownEagle Rocket Pods – Improved target, improved armor penetration, decreased projectile damage and explosion penetrationHeavy Machine Gun – Increased projectile damage, decreased fire rate, decreased reload time, increased stagger strengthLiberator, Liberator Concussive, Stalwart, Guard Dog – Increased damage against durable body partsTenderize – Increased damage and damage against...
Bile Titan – Head less durable, reduced instances of players being killed quickly by puke, though it now has a larger spreadChargers – Only show bleedout effects from the body if the bleedout state has startedAutomaton Tanks – Lower armor in the front, damage of exploding automaton jump packs decreased
It’s not everything, but it’s a lot of major updates and they are 99% in favor of the player. Hopefully this is what everyone wants to see and it will re-engage them with the game, which has continually seen dropoff since its highs.Our community is about connecting people through open and thoughtful conversations. We want our readers to share their views and exchange ideas and facts in a safe space.