, an event by and for gamers with disabilities, highlighted just how far the gaming accessibility discussion has come in what feels like a pretty short time. As I remember it, serious public conversations around accessibility only really started after Dark Souls came into vogue—coincidentally, one of the first times I played a game and realized there was something very very wrong with my hand.
F1 24 review: Less assured and sorely missing a story mode, this year's entry feels like a downgrade over F1 23