Todd Howard says he's never seen anything like the '4-6x increase in daily players' the Fallout games got from the show: 'It's a really, really unique moment'

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Lincoln spent his formative years in World of Warcraft, and hopes to someday recover from the experience. Having earned a Creative Writing degree by convincing professors to accept his papers about Dwarf Fortress, he leverages that expertise in his most important work: judging a video game’s lore purely on the quality of its proper nouns.

I'm told war never changes, but its popularity certainly fluctuates—and sometimes it spikes, if you can leverage the power of Walton Goggins. In an interview with"Depending on the Fallout game, you're looking at a 4-6x increase in daily players," Howard said,"which is beyond anything I've ever seen in my 30 years of doing this."

Fallout's the latest sign that we're firmly in a new era for games adaptations, echoing the well-documented phenomenon of the Netflix bump. The Cyberpunk anime broughtin 2022, Arcane caused an almost 50% increase in League of Legends players in 2021, and the Witcher show helped theThe joke used to be that film and TV adaptations of games were almost always going to be dreck.

 

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Todd Howard says the Fallout show was so fanatical about detail that 'We were sharing the files right from the games and they were 3D printing things'One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times.
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