So far, I've enjoyed watching Lucy, Maximus, and The Ghoul explore the Wasteland and slowly uncover the truth behind this lawless land. The only problem is that I can't help but feel a little left out.
Fallout Shelter was released in 2015, but in a way, I feel like it's always been with me. And while it may not be a fancy RPG like the rest of the Fallout games it provides the control that I crave. This free-to-play building and management simulation game has been something I have consistently dropped in and out of since I first downloaded it nine years ago.
But it's not all about keeping smiles on everyone's faces—there's also a fair bit of action. You can send individual dwellers to explore the Wasteland in hopes of finding supplies and maybe even some friends, or you can send a group out on specific missions to either get goods or follow small storylines like uncovering what the new Boston Bugle is up to by tracking down the Bugle Boy who's holed up in a Super-Duper Mart.
Taking part in the life-or-death missions and customising my vault while watching the series has been a nice way to pass the time. I can enjoy watching Walton Goggins be the coolest ghoul in the Wasteland, and Lucy venturing forth into unknown locations without becoming agitated every time someone forgets to forage for loot or pick up a lockpick because now I can do it all for myself in Fallout Shelter, or get my dwellers to do it for me.
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