was a wonderful mood-setter, cutting between one of Garrett's heists and creepy supernatural imagery, heavy on eyes to suggest he's being watched. It's also a neat"here's how not to play the game" warning, with Garrett killing a guard, an act that summons three more and results in him having to beat feet. Now, thanks to the original game's cutscene director Daniel Thron we've got another introduction to the world of City: a fan film called Thief – Cutscene Zero.
Another member of the original Looking Glass development team, artist Jennifer Hrabota-Lesser, provided the painting seen 30 seconds in. It seems like everyone at Looking Glass wore a lot of hats, and Hrabota-Lesser was also credited with A/V support and the website, while Brosius was a designer and the cutscene writer as well as an outstanding voice actor .