One of the key players in Universal Pictures’ The Super Mario Bros. Movie is also one of Nintendo’s earliest video game creations, Donkey Kong, voiced in the film by buddy comedy king, Seth Rogen. Rogen tells Collider’s Perri Nemiroff that the gorilla was pitched as “kind of a showboat” who’s dealing with his own insecurities when Mario, voiced by Chris Pratt, enlists Donkey Kong's help to track down his brother, Luigi .
PERRI NEMIROFF: I'm always curious to hear about how far you can push it with improvising while making an animated movie when there are so many departments and artists involved. To get a sense of that, can you tell me a little bit about the very first version of Donkey Kong you were pitched and how that evolved and wound up being what we see now in the finished film?
Then you're alone in a room like this with a microphone, and they animate after you've recorded. So you record and you try tons of stuff. It's you alone in a room basically, and so there's really very little pressure on time and whether or not everything is good or working because it's a relatively inexpensive way to capture performance in comparison to some of the other ways we capture performance in this job.
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