. The beloved puzzle game that is effortlessly entertaining, dangerously addictive, and the source of a cutthroat conflict between the United States and the Soviet Union. Wait, what?
For those unaware of the turbulent history behind everyone’s favorite colorful falling blocks, the legal battle over Tetris took place in the late 1980s, and was long-winded, contentious and even dangerous. Such is the basis of Jon S. Baird’s, which follows Henk Rogers , a Dutch entrepreneur who journeys into the precarious heart of the Soviet Union in 1989 with the intention of porting, created by Soviet software wiz Alexey Pajitnov , onto the Game Boy and making millions.
For the more touchy-feely type, Baird touches on the absurdity of putting your family’s life in jeopardy for a game. But alas, any weighty commentary or self-aware moments disappear just about as soon as they arise, and when all is said and done, Baird doesn’t make much of an effort to draw his viewers in by adding a substantial amount of dynamism or variation toacquisition into a film raises a larger point: Not every good story necessarily yields a good movie.
There is no shortage of wild, stranger-than-fiction tales out there , but it’s not enough to rely on the strength of the story alone when turning them into films. Sometimes they require extra backstory, emotional depth and creative liberty—just a little more effort to make the pieces truly fall into place.
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