I was introduced to Professor Layton the same way I was introduced to Pokémon: through my babysitter. I remember being bored at her house, so she gave me a bunch of videogames to try out. I played a completed save file of, which kickstarted my fascination with the franchise. But the series she introduced me to that I most fell in love with was Professor Layton.
As I got older, I began to play the games more as they were intended, engaging with the puzzles instead of immediately seeking the answers from other sources. I came to deeply enjoy them as well, as at least the story-critical ones always felt fair and novel.
Not only did I find this new approach to storytelling disappointing, as the original games had deeply engaging, moving stories, but I also found the puzzles, now designed by a new puzzle master since Tago had passed away, lacked the same level of quality. They were either comically easy to solve, or too obtuse and unintuitive.
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