Modern Warfare 2 is proof Call of Duty needs to take a year off | Digital Trends

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The state of Modern Warfare 2 is dire, proving that CallofDuty needs to take a year off to give developers more time.

The eagerly anticipated second season of Call of Duty: Modern Warfare 2 has a lot in store. It’ll incorporate a new small-scale Warzone 2.0 battle royale map called Ashika Island, along with new DMZ features and a fresh set of weapons to try out. While Season 2 certainly has lots of exciting new content in the pipeline, things are looking dire for Modern Warfare 2 multiplayer, as very few new features are planned for the update.

For starters, the new update will come with four new maps, including Dome, Zaya Observatory, Al Malik International, and Valderas Museum. The problem is that none of them are original, brand-new locations. Dome has been in the series for over a decade, while Zaya Observatory and Al Malik International are pulled straight from the Al Mazrah battle royale map. Valderas Museum, on the other hand, was actually included in the beta for Modern Warfare 2, before being removed.

In looking at beloved Call of Duty games from the past, players have grown to expect a hefty amount of content each season, typically in the form of new maps, and other major features like events. The general consensus is that many of Modern Warfare 2’s upcoming features should have been included at launch. As it stands, it’s clear Activision has held back and is slowly trickling out content, making subsequent updates feel lackluster, especially since you have to pay for Modern Warfare 2.

Call of Duty has been on an annualized schedule since 2005 and has not missed a year since then. Typically, each new game is on a three-year development cycle, and is split between Infinity Ward, Treyarch, and Sledgehammer Games. However, recent installments have suffered in terms of production — likely due to the COVID-19 pandemic and other factors — causing other Activision teams to step in to support whichever team is leading the charge.

 

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