One of January’s most interesting upcoming games is Colossal Cave, a 3D version of the classic and highly influential text adventure game made in the Unity game engine by Sierra On-Line co-founders Ken and Roberta Williams. At first glance, their version of Colossal Cave looks like a typical real-time, first-person adventure game like Gone Home.
Quit or complete a Colossal Cave run, and you’ll see that the game counts the number of turns you had during your playthrough. That’s because the game secretly tallies up specific actions, including looking at something new, entering a new room, and clicking an inventory item on something.