Depending on who you ask, we’re either living in the golden age of fighting games right now or in a dry spell. From late 2020 to now, fans had no shortage of games to keep them occupied, but many of the genre’s big developments have been supplemental. In recent years, we’ve seen a stream of final updates for Street Fighter 5, two betas for Street Fighter 6, and the release of King of Fighters XV, Guilty Gear Strive, Melty Blood Type Lumina, and more.
A quick breather At the start of 2022, it was common to hear the words “golden age” used to describe the fighting game landscape. Several games dropped, each stocked with multiple game modes and stable online play thanks to rollback netcode. That online infrastructure trend proved to be most crucial, as netplay competition became feasible for more than just a handful of established titles.
That feeling isn’t a cause for alarm, though. In fact, 2022 finds itself in a common pattern that the fighting genre is no stranger to. Fighting game tournament organizer Bum1Six3 tweeted out some important historical context last month that puts the current lull into perspective. “I feel like we in the before [Street Fighter 4] era where fighting games were real dry,” he tweeted. “Then we going to get a crazy surge of content that will bring in major hype.
Where would you slot this one in in terms of fighting games? I’m very much a casual, but I had a lot of fun with it (although that might just be the fanservice talking).
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