Whenever horror games come to mind, I’m always thrown back to my first time watching the original Resident Evil remake via a YouTube playthrough. As a kid, I was too scared to even touch a horror game, so I settled for watching someone else play on the TV using the old Wii Opera internet browser channel. I remember seeing all the goofy cutscenes, laughing at Wesker’s stale deliveries , and thinking the game wasn’t all that scary. “Maybe I can actually play this,” I started thinking.
Immersion in games Before Resident Evil, I never quite understood the concept of immersion in video games. My gaming history consisted of arcade titles, platformers, fighters, beat ’em ups, and shooters on the Sega Genesis, Dreamcast, and Nintendo GameCube. I wasn’t a “reading game” kid ; I wanted to get into the action and start running with Sonic. But taking a plunge into the horror genre made me realize that video games were capable of much more than simple fun.
Have you ever noticed how many horror games revolve around hunting for objects while moving through dark, murky environments? That’s because you’re being placed in the shoes of a horror movie character. You’re a trapped rat looking for the needle in a haystack to help you escape whatever abomination is headed your way. It’s this philosophy that made P.T., a demo for a canceled Silent Hill reboot, so memorable and terrifying.
Horror evolved Seldom do games force you to really put yourself in a character’s shoes as these games do, and the genre has only gotten better at it as tech has evolved. Two horror titles that really drive this evolution home are Alien Isolation and the recently released The Last of Us Part I. The former throws you into a desolate ship, where you’re constantly forced to problem solve while being chased around by a Xenomorph.
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Source: DigitalTrends - 🏆 95. / 65 Read more »