Overwatch 2 finally launched today, but it’s been tough to consistently enjoy the game because of long virtual queue lines to start playing and other server issues once you’re actually in a match. According to Activision Blizzard, a distributed denial-of-service attack attack is to blame for these day-one server woes.
“Unfortunately, we are experiencing a mass DDoS attack on our servers,” Blizzard Entertainment president Mike Ybarra tweeted on October 4 shortly after thanking players for their excitement and apologizing for server issues. “Teams are working hard to mitigate/manage. This is causing a lot of drop/connection issues.”
Unfortunately we are experiencing a mass DDoS attack on our servers. Teams are working hard to mitigate/manage. This is causing a lot of drop/connection issues. https://t.co/4GwrfHEiBEOverwatch 2 is a completely online game, so a DDoS attack that targets the game’s servers and is hard to quell is obviously a major issue for both the players and developers. No individual group has taken credit for the DDoS attack at this time, and the server issues are ongoing at the time of writing.
Lmao lying af just to make an excuse for shitty servers
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