Elden Ring was released to widespread critical acclaim and adoration over a month ago. It proved how open worlds that emphasize discovery and exploration engage and immerse players more than a world that just feels like a hub for a checklist of missions and collectibles. Unfortunately, Elden Ring isn’t a game for everyone, myself included, due to its crushing difficulty and some other questionable design choices.
That game in question is Sable from Shedworks and Raw Fury. Released for PC, Xbox One, and Xbox Series X|S in September 2021, Sable uses an open world with immense freedom to tell a coming-of-age story that’s as long or short as the player wants it to be. Whether you’re a fan of Elden Ring looking for a similar game to sink your teeth into or someone who likes the freedom of Elden Ring’s open world but can’t get past its eccentricities, Sable should be the next game you play.
The moment when players are driving away from the Ibex tribe into the desert and Japanese Breakfast’s original song Glider kicks in trumps the opening of both Breath of the Wild and Elden Ring in getting the players excited to explore a large world. Couple that with distinct visuals and excellent sound design, and you have a game that’s a treat to look at and play.
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