The 'Gran Turismo' games have always had an affinity for music, but the newest game in the series takes it one step further.
"Over the last 5 years, we used the room to relieve some stress from development and used it to bat around ideas. From those sessions, this new game mode was created."From there, the"Music Rally" mode was born. Yamauchi said that studios were set up across North America, Europe and Asia to record the noises of the different cars featured in the game.
Since the series' original release in 1997, the games have always been on the cutting edge of graphics - 2004's 'Gran Turismo 4' was somehow playable in 1080i! - and the upcoming game looks set to carry on the proud series tradition.Yamauchi discussed the addition of Ray Tracing to the game, saying that Ray Tracing helped make the game appear more photorealistic.
It's a subtle flourish you wouldn't find unless you went looking for it, but it's this commitment to the small details that has 'Gran Turismo 7' poised to be the series' most complete game yet.Yamauchi also said that he was working with the boffins at NASA to create accurate skies and stars, giving the example of the stars above tracks in the Asian region are accurate to that region, and the position of the sun is accurate to the skies above the American tracks.
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